Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Hall of Knowledge > Gladiator's Arena

Notices

Reply
 
Thread Tools Display Modes
Old Mar 13, 2007, 03:37 AM // 03:37   #1
Krytan Explorer
 
LuckyGiant's Avatar
 
Join Date: Aug 2005
Location: New Zealand
Guild: Retired :)
Advertisement

Disable Ads
Default Exploiting Obstruction

Ok, to be honest I'm not really sure why I'm posting this.

But I have noticed, after playing ranger a heaps recently (probably what everyone else has known for a while :P but anyhow) on many maps targets become obstructed for no apparent reason.

Happens mainly on maps with multiple teirs (heights) to them. Big ones on the kurzick and priest map in particular but if you stand on the bridge (priest map) near the railing in certain positions it is impossible for a ranger to hit you even if you are shooting to them from right adjacent to them with a clear line of sight.
Same with the kurzick map with the semi circle bit coving around to the other players starting position (above the enchanting water) Players can stand in certain positions near the edges of this part and become totally unhittable although there is an obvious clear line of sight.

Now I know guild wars has problems with the "z" axis and heights but would this just be a simple thing to fix? Extend the "imaginary" bounds of the edges a bit or something.
LuckyGiant is offline   Reply With Quote
Old Mar 13, 2007, 06:23 AM // 06:23   #2
Wilds Pathfinder
 
remmeh's Avatar
 
Join Date: Nov 2005
Guild: Apathy Inc [AI]
Profession: R/Mo
Default

yup... this has been an issue for as long as i can remember, especially for someone who plays ranger so much... especially on ramps and stairs, i can be sitting adjacent to someone and have my arrows obstructed.

this is pretty much on all maps with bridges, stairs, ramps, etc.
remmeh is offline   Reply With Quote
Old Mar 13, 2007, 06:49 AM // 06:49   #3
Frost Gate Guardian
 
widowdaballa's Avatar
 
Join Date: Sep 2005
Location: TeXaS
Guild: Xen of Onslaught [XoO] Xen Of Heroes Division
Default

Yes actually I noticed this today in a PvE area in Factions. My rit's spirits could not hit a foe that was 10 feet in front of them. I believe maybe a roof a bit above them was causing it.
widowdaballa is offline   Reply With Quote
Old Mar 13, 2007, 08:22 AM // 08:22   #4
Forge Runner
 
urania's Avatar
 
Join Date: Apr 2006
Guild: vD
Profession: Mo/
Default

the jade priest map is notorious for that...along with several other bugs.
urania is offline   Reply With Quote
Old Mar 13, 2007, 12:30 PM // 12:30   #5
ǝuoʞoɯ
 
moko's Avatar
 
Join Date: May 2006
Default

yeah - its horrible.

i happened to take a screenshot when I RAed once. best way is to simply avoid these areas (when you know where its typical)

Clicky

theres also heigh bugs which are related to longbows & general range - can be bypassed with different bows but very annoying when you can shoot a target with normal arrows but cant use skills. >_<
moko is offline   Reply With Quote
Old Mar 15, 2007, 01:39 PM // 13:39   #6
Forge Runner
 
bungusmaximus's Avatar
 
Join Date: Jul 2006
Guild: Guild Of Handicrafted Products [MaSS]
Profession: W/Mo
Default

Quote:
Originally Posted by Mokone
theres also heigh bugs which are related to longbows & general range - can be bypassed with different bows but very annoying when you can shoot a target with normal arrows but cant use skills. >_<
Yeh ive seen that in tomb of primeval kings when someone was almost out of range. It was no height bug though, because the target was on the same level. It sounded more like 'being just close enough to fire, but just too far to use a skill'.
bungusmaximus is offline   Reply With Quote
Old Mar 19, 2007, 03:30 AM // 03:30   #7
Desert Nomad
 
Master Ketsu's Avatar
 
Join Date: May 2006
Location: middle of nowhere
Guild: Krazy Guild With Krazy People [KrZy]
Profession: R/
Default

I play as ranger half the time I play.

Obstructed bugs all need to be fixed, especially the ones in the factions kurzick map... that ones so bad and so well known that people actually exploit it.

Also the "Can fire normal arrows, not skills" bug is just plain retarded. Its a major bow bug, but whats more irritating is how long Anet has allowed it to slip through the cracks. Hopefully its just because they havent gotten around to fixing it...but I kind of suspect that its more or less because they would have to rewrite a significant portion of the game code to fix it.

Both factions maps are the most buggy.

Last edited by Master Ketsu; Mar 19, 2007 at 03:34 AM // 03:34..
Master Ketsu is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 05:07 PM // 17:07.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("